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TriangleMeshPrimitiveOptionalParameters Class

Optional parameters for TriangleMeshPrimitive. To use optional parameters, create an instance of TriangleMeshPrimitiveOptionalParameters, then call the desired methods or properties to define the parameters, and finally pass the object to the triangle mesh's Set method.
Inheritance Hierarchy
SystemObject
  AGI.Foundation.GraphicsTriangleMeshPrimitiveOptionalParameters

Namespace:  AGI.Foundation.Graphics
Assembly:  AGI.Foundation.Graphics (in AGI.Foundation.Graphics.dll) Version: 24.1.418.0 (24.1.418.0)
Syntax
public sealed class TriangleMeshPrimitiveOptionalParameters : IDisposable

The TriangleMeshPrimitiveOptionalParameters type exposes the following members.

Constructors
  NameDescription
Public methodTriangleMeshPrimitiveOptionalParameters
Initializes default triangle mesh primitive optional parameters.
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Methods
  NameDescription
Public methodDispose
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodSetPerVertexColors
Defines a collection of colors.
Public methodSetTextureCoordinates
Defines a collection of texture coordinates.
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also