Click or drag to resize

Cartesian Methods

The Cartesian type exposes the following members.

Methods
  NameDescription
Public methodAdd
Adds the specified set of Cartesian coordinates to this instance.
Public methodStatic memberConvertMotion
Converts the motion given in terms of a set of LongitudeLatitudeRadius coordinates to motion of the corresponding set of Cartesian coordinates.
Public methodCross
Forms the cross product of the specified set of Cartesian coordinates with this instance.
Public methodDivide
Divides this instance by a scalar.
Public methodDot
Forms the dot product of the specified set of Cartesian coordinates with this instance.
Public methodEquals(Cartesian)
Indicates whether another instance of this type is exactly equal to this instance.
Public methodEquals(Object)
Indicates whether another object is exactly equal to this instance.
(Overrides ValueTypeEquals(Object).)
Public methodEqualsEpsilon
Indicates whether each coordinate value of another instance of this type is within the required tolerance of the corresponding coordinate value of this instance.
Public methodGetHashCode
Returns a hash code for this instance, which is suitable for use in hashing algorithms and data structures like a hash table.
(Overrides ValueTypeGetHashCode.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodInvert
Inverts this instance.
Public methodMultiply(Double)
Multiplies this instance by a scalar.
Public methodMultiply(Matrix3By3)
Multiplies this instance (treated as a row vector) by a Matrix3By3.
Public methodNormalize
Forms a set of UnitCartesian coordinates from this instance.
Public methodNormalize(Double)
Forms a set of UnitCartesian coordinates from this instance and returns the Magnitude of the original instance in the provided parameter.
Public methodRotate(ElementaryRotation)
Produces a set of Cartesian coordinates representing this instance which results from rotating the original axes used to represent this instance by the provided ElementaryRotation rotation. This type of rotation is sometimes referred to as an "alias rotation".
Public methodRotate(Matrix3By3)
Produces a set of Cartesian coordinates representing this instance which results from rotating the original axes used to represent this instance by the provided Matrix3By3 rotation. This type of rotation is sometimes referred to as an "alias rotation".
Public methodRotate(UnitQuaternion)
Produces a set of Cartesian coordinates representing this instance which results from rotating the original axes used to represent this instance by the provided UnitQuaternion rotation. This type of rotation is sometimes referred to as an "alias rotation".
Public methodSubtract
Subtracts the specified set of Cartesian coordinates from this instance.
Public methodToString
Returns the string representation of the value of this instance.
(Overrides ValueTypeToString.)
Top
See Also