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NodeTransformationGraphics Class

Describes graphical properties for articulating/transforming nodes on a 3D model.
Inheritance Hierarchy
SystemObject
  AGI.Foundation.CesiumNodeTransformationGraphics

Namespace:  AGI.Foundation.Cesium
Assembly:  AGI.Foundation.Cesium (in AGI.Foundation.Cesium.dll) Version: 24.1.418.0 (24.1.418.0)
Syntax
public class NodeTransformationGraphics

The NodeTransformationGraphics type exposes the following members.

Constructors
  NameDescription
Public methodNodeTransformationGraphics
Initializes a new instance.
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Properties
  NameDescription
Public propertyRotation
Gets or sets the rotation to apply to the model node. If not specified, the default is Identity.
Public propertyScale
Gets or sets the x,y,z scaling to apply to the model node. If not specified, the default is 1 in each dimension.
Public propertyTranslation
Gets or sets the x,y,z translation to apply to the model node. If not specified, the default is Zero.
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also