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BoxTriangulator Class

Triangulates a box. It is recommended to visualize the box using a SolidPrimitive. Although, if only the fill is desired for visualization, a TriangleMeshPrimitive with RenderBackThenFrontFaces set to true can be used. Likewise, if only the outline is desired, a PolylinePrimitive can be used.
Inheritance Hierarchy
SystemObject
  AGI.Foundation.Geometry.DiscreteBoxTriangulator

Namespace:  AGI.Foundation.Geometry.Discrete
Assembly:  AGI.Foundation.Graphics (in AGI.Foundation.Graphics.dll) Version: 24.1.418.0 (24.1.418.0)
Syntax
public static class BoxTriangulator

The BoxTriangulator type exposes the following members.

Methods
  NameDescription
Public methodStatic memberCompute
Computes the triangulation for a box of the specified size, centered at the origin.
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See Also