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Lighting Class

Lighting in the 3D scene.
Inheritance Hierarchy
SystemObject
  AGI.Foundation.Graphics.AdvancedLighting

Namespace:  AGI.Foundation.Graphics.Advanced
Assembly:  AGI.Foundation.Graphics (in AGI.Foundation.Graphics.dll) Version: 24.1.418.0 (24.1.418.0)
Syntax
public sealed class Lighting : IDisposable

The Lighting type exposes the following members.

Properties
  NameDescription
Public propertyAmbientIntensity
Gets or sets the ambient intensity throughout the scene.
Public propertyDiffuseIntensity
Gets or sets the diffuse intensity from the sun.
Public propertyEnabled
Gets or sets whether or not lighting is enabled.
Public propertyNightLightsIntensity
Gets or sets the overall brightness for the night light's image overlay, NightOverlay.
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Methods
  NameDescription
Public methodDispose
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also