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SurfaceMeshRenderingMethod Enumeration

Rendering methods available for use by the surface mesh primitive. Different methods may have different performance characteristics and require different video card support. When in doubt, use Automatic.

Namespace:  AGI.Foundation.Graphics.Advanced
Assembly:  AGI.Foundation.Graphics (in AGI.Foundation.Graphics.dll) Version: 24.1.418.0 (24.1.418.0)
Syntax
public enum SurfaceMeshRenderingMethod
Members
  Member nameDescription
GeometryShader Render the surface mesh using a geometry shader. Requires OpenGL 3.0 or 2.0 with the ARB_geometry_shader4 extension.
VertexShader

Render the surface mesh using a vertex shader. Requires OpenGL 2.0 or 1.5 with the following extensions:

Automatic Render the surface mesh using an automatically selected method based on the capabilities of the video card.
See Also