Overlays are used to render and organize terrain and imagery on a globe. Overlays can be turned on/off based on the camera's altitude or current animation time using display conditions. JPEG 2000 (.jp2), AGI's Processed Image format (.pdttx), and AGI's Roam Image format (.txm) are supported. For terrain, AGI's Processed Terrain format (.pdtt) is supported.
Overlays are in the AGI.STKGraphics namespace.
|Overlay Management||Efficiently renders and organizes terrain and imagery overlays. Overlays must be added to the central body before they are rendered.|
|Terrain Overlay||Renders terrain in AGI's Processed Terrain format (.pdtt).|
|Imagery Overlay||Renders imagery in either JPEG 2000 (.jp2), AGI's Processed Image format (.pdttx), or AGI's Roam Image format (.txm).|
STK Engine for UNIX 11.2