STK Engine's 3D control automatically provides rotating and zooming in a 3D scene using the mouse. The camera object provides full control over the camera's position and orientation. The camera also provides higher level methods, such as the ability to view an entire central body or zoom to a rectangular extent on the globe. The camera is used to set view parameters like the field of view, near plane distance, and far plane distance. The camera provides functionality for taking snapshots of the 3D window as well as recording videos.
|Viewing||Using the camera for viewing central bodies, viewing rectangular extents, general viewing.|
|View Frustum||How to set view frustum parameters, such as the field of view, near plane distance, and far plane distance.|
|Taking Snapshots||Snapshots of the 3D window can be saved. There is support for taking high resolution snapshots also.|
|Recording Videos||Videos of the 3D window can be made while animating.|
STK 11.2.1 Programming Interface