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QuantizedMeshTerrainTileIndices32 Property

Gets or sets the index data, with three indices per triangle. If the number of vertices is greater than 64 * 1024, each index is a 32-bit unsigned integer. In that case, each index is stored here. Otherwise each index is a 16-bit unsigned integer, and stored in Indices16. In either case, the indices immediately follow the triangle count, three indices per triangle.

Namespace:  AGI.Foundation.Terrain
Assembly:  AGI.Foundation.TerrainReaders (in AGI.Foundation.TerrainReaders.dll) Version: 21.1.408.0 (21.1.408.0)
Syntax
public long[] Indices32 { get; protected set; }

Property Value

Type: Int64
See Also