OpenGL Settings
OpenGL application options provide support for advanced 3D viewing options.
System independent options
Option |
Description |
Support Scene Anti-Aliasing |
Enable this option to smooth jagged edges for poster images or to create clean images for use in high-quality presentations. Because the computer's graphics card needs to allocate extra buffers when implementing this type of anti-aliasing, this option must be enabled before you create the window in which images are to be captured. When this option is enabled, anti-aliasing options are available for setting pixel options on the 3D Graphics Soft VTR properties page. |
Support Stereo Viewing |
Enable this option to allow 3D stereo viewing. Because the computer's graphics card needs to allocate extra buffers when you implement this type of anti-aliasing, this option must be enabled before you create the window in which images are to be captured. When this option is enabled, Stereo Viewing options are available on the 3D Graphics Advanced properties page. |
Disable Loading of Collada Models |
Enable this option to replace the COLLADA model file (.dae) with the default MDL model file (.mdl) when creating or loading an object.
|
Number of Stencil Bits |
In order for STK to render terrain, an OpenGL stencil buffer is required. If the number of bits is non-zero, STK will attempt to allocate a stencil buffer with the specified bit depth. The default value
is 8. |
The Application level options are for advanced users. Scene Anti-Aliasing and Stereo Viewing support options must be enabled at the Application level before you create the 3D window in which you will be working. All support options also require you to make additional settings in the 3D window's properties.
Related Links:
Application Options