Planets & Stars
There are a number of commands designed to help you to control the definition and graphical display of planets and stars that can be executed through Connect.
| Command | Format | Description | Version |
|---|---|---|---|
| CalculationTool | CalculationTool <ScenarioPath> {Options} | Define coordinate systems and elements used in constructing them, including templates. | 10.1.1 |
| CalculationTool Condition | CalculationTool <ScenarioPath> <ParentObject> {Action} {"Condition" | "ConditionTemplate"} <ComponentName> [{ConditionType} <TypeParams>] | Define and modify Condition components and templates. | 11.2 |
| CalculationTool Condition Set | CalculationTool <ScenarioPath> <ParentObject> {Action} {"Condition Set" | "Condition SetTemplate"} <ComponentName> [{ConditionType} <TypeParams>] | Define and modify Condition Set components and templates. | 10.1 |
| CalculationTool Parameter Set | CalculationTool <ScenarioPath> <ParentObject> {Action} {"Parameter Set" | "Parameter SetTemplate"} <ComponentName> [{ParameterSetType} <TypeParams>] | Define and modify Parameter Set components and templates. | 10 |
| CalculationTool Scalar Calculation | CalculationTool <ScenarioPath> <ParentObject> {Action} {"Scalar Calculation" | "Scalar CalculationTemplate"} <ComponentName> [{ScalarCalculationType} <TypeParams>] | Define and modify Scalar Calculation components and templates. | 11.2 |
| CalculationTool_R | CalculationTool_R <ScenarioPath> {Option} [<Parameters>] | Return information about CalculationTool components. | 11 |
| CalculationTool_RM | CalculationTool_RM <ScenarioPath> {Option} [<Parameters>] | Return information about CalculationTool components. | 10.1 |
| CentralBody_R | CentralBody_R <ApplicationPath> <ObjectPath> | Returns the name of the central body of any object | 10.0.2 |
| Copy | Copy <ApplicationPath> <CopyFromObjectPath> [{CopyOption}] | Copy and paste an object. | 8.0 |
| Define (Planet) | Define <PlanetObjectPath> {Method} <Parameters> | Define the basic properties of a planet | 9.0 |
| Define (Star) | Define <StarObjectPath> {StarOption} <Parameters> | Define the basic properties of a star | 9.2.1 |
| ExternalData | ExternalData <ObjectPath> {DataOption} [<Parameters>] | Allow for the association and management of time ordered data computed outside of STK with STK objects. | 10 |
| GetDescription | GetDescription <ObjectPath> {Type} | Return the description of an object | 4.0.6 |
| Graphics Label | Graphics <ObjectPath> Label {Options} | Control the display of object labels | 9.0 |
| Graphics LineStyle | Graphics <ObjectPath> LineStyle {LineStyle} | Set the line style for a LineTarget, AreaTarget, Sensor or Planet. | 6.2 |
| Graphics LineWidth | Graphics <ObjectPath> LineWidth <LineWidth> | Set the line width for a LineTarget, AreaTarget, Sensor or Planet. | 6.2 |
| Graphics Marker | Graphics <ObjectPath> Marker {MarkerType} ["<FilePath>" [{CustomOptions}]] | Define a marker to represent an object in a 2D Graphics window | 6.0 |
| Graphics ObjectStateInWin | Graphics <ScenarioPath> ObjectStateInWin {Options} | Control the display of objects' graphics in the 2D window. | 7.0 |
| Graphics SetColor | Graphics <ObjectPath> SetColor {Color} [{Item}] | Set the color of a label, marker, ground track, swath or polygon of an object | 10 |
| Graphics Show | Graphics <ObjectPath> Show {On | Off} | To turn on or off the graphics display of an object. | 10 |
| Graphics WindowState | Graphics <ObjectPath> WindowState {Options} | Control the display of object graphics in the 2D window. | 10 |
| Load | Load <ApplicationPath> {<ClassPath> | VDF} "<FilePath>" | Open an existing scenario or insert an object into the current scenario | 8.0 |
| New | New <ApplicationPath> <ClassPath> <NewObjectName> {NewOptions} | Create a new scenario or add a new object to the current scenario | 8.1 |
| NewMulti | NewMulti <ApplicationPath> <ClassPathOfObjectToCreate> <NumToCreate> <NewName1> [<NewName2>...] [NoDefault] [Ignore] | Create multiple instances of new objects | 4.2 |
| Rename | Rename <ObjectPath> <NewName> | Rename an object | 4.0 |
| Save | Save <ApplicationPath> <ObjectPath> ["<SaveInDirectory>"] | Save a scenario or object within a scenario | 4.0 |
| SaveAs | SaveAs <ApplicationPath> <ObjectPath> "<FilePath>" | Save a scenario or object within a scenario with a different name | 4.2 |
| SetAsDefault | SetAsDefault <ApplicationPath> [<ObjectPath>] | Save the indicated object as the default | 4.2 |
| SetConstraint (Planets & Stars) | SetConstraint <ObjectPath> {ConstraintName} {State} | Set a constraint for a planet or star | 5.0.3 |
| SetConstraintOptions | SetConstraintOptions <ObjectPath> {ConstraintName} {Options} | Set constraint options for an object's active constraints. | 9.2.2 |
| SetDescription | SetDescription <ObjectPath> {Type} [{Option}] "<Description>" | Set the long or short description of a scenario or object | 6.2 |
| StarData_RM | StarData_RM <ScenarioPath> | Return data about stars | 9.2.1 |
| SubObjUnload | SubObjUnload <ObjectPath> | Unload all subobjects of a scenario or object | 4.0 |
| TimeTool | TimeTool <ScenarioPath> {Options} | Define components defining instances or intervals of time. | 10.1.1 |
| TimeTool Interval | TimeTool <ScenarioPath> <ParentObject> {Action} {"Interval" | "IntervalTemplate"} <ComponentName> [{IntervalType} <TypeParams>] | Define and modify Interval components and templates. | 11.3 |
| TimeTool Interval List | TimeTool <ScenarioPath> <ParentObject> {Action} {"Interval List" | "Interval ListTemplate"} <ComponentName> [{IntervalListType} <TypeParams>] | Define and modify Interval List components and templates. | 11.3 |
| TimeTool Time Array | TimeTool <ScenarioPath> <ParentObject> {Action} {"Time Array" | "Time ArrayTemplate"} <ComponentName> [{TimeArrayType} <TypeParams>] | Define and modify Time Array components and templates. | 11.2 |
| TimeTool Time Instant | TimeTool <ScenarioPath> <ParentObject> {Action} {"Time Instant" | "Time InstantTemplate"} <ComponentName> [{TimeInstantType} <TypeParams>] | Define and modify Time Instant components and templates. | 10 |
| TimeTool_R | TimeTool_R <ScenarioPath> {Option} [<Parameters>] | Return information about TimeTool components. | 10 |
| TimeTool_RM | TimeTool_RM <ScenarioPath> {Option} [<Parameters>] | Return information about TimeTool components. | 10.1 |
| Unload | Unload <ApplicationPath> <ObjectPath> [RemAssignedObjs] | Remove an object or scenario | 4.0 |
| UnloadMulti | UnloadMulti <ApplicationPath> <ObjectPath> | Remove an object and all of its subobjects from the current scenario | 9.1 |
| VO Attributes (Star) | VO <StarPath> Attributes {AttributeOption} <Parameters> | Set the 3D attributes of a Star object | 10.1 |
| VO ObjectStateInWin | VO <ScenarioPath> ObjectStateInWin {Options} | Control the display of object graphics in the 3D window. | 7.0 |
| VO WindowState | VO <ObjectPath> WindowState {Options} | Control the display of object graphics in the 3D window. | 10 |
| VectorTool | VectorTool <ScenarioPath> {Options} | Define coordinate systems and elements used in constructing them, including templates. | 10.1.1 |
| VectorTool Angle | VectorTool <ScenarioPath> <ParentObject> {Action} {Angle | AngleTemplate} <AngleName> [{AngleType} <AngleTypeParams>] | Define and modify Angle geometry components and templates. | 10 |
| VectorTool Axes | VectorTool <ScenarioPath> <ParentObject> {Action} {Axes | AxesTemplate} <AxesName> [{AxesType} <AxesTypeParams>] | Define and modify Axes geometry components and templates. | 11.2 |
| VectorTool Plane | VectorTool <ScenarioPath> <ParentObject> {Action} {Plane | PlaneTemplate} <PlaneName> [{PlaneType} <PlaneTypeParams>] | Define and modify Plane geometry components and templates. | 11.2 |
| VectorTool Point | VectorTool <ScenarioPath> <ParentObject> {Action} {Point | PointTemplate} <PointName> [{PointType} <PointTypeParams>] | Define and modify Point geometry components and templates. | 11.2 |
| VectorTool System | VectorTool <ScenarioPath> <ParentObject> {Action} {System | SystemTemplate} <SystemName> [{SystemType} <SystemTypeParams>] | Define and modify System geometry components and templates. | 10 |
| VectorTool Vector | VectorTool <ScenarioPath> <ParentObject> {Action} {Vector | VectorTemplate} <VectorName> [{VectorType} <VectorTypeParams>] | Define and modify Vector geometry components and templates. | 11.2 |
| VectorTool_R | VectorTool_R <ScenarioPath> {Option} [<Parameters>] | Return information about VectorTool components. | 10.1 |
| VectorTool_RM | VectorTool_RM <ScenarioPath> {Option} [<Parameters>] | Return information about VectorTool components. | 10.1 |
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