Properties for the 3D Graphics Window - Window Properties

Use the Window Properties page to customize the properties of an individual 3D window.

Title. Use this to rename the 3D window for which properties are currently exposed. The title is displayed in the Title Bar of the selected 3D window.

Placement

Select the size and placement of your 3D window. Note that it is not possible to select a size that is larger than your Desktop.

Size. Select from one of the standard window sizes from the pull-down menu, or select Custom to define a window size using the fields in the Custom area. If the 3D window is resized or moved via click and drag, Reset to initial can be used to restore a 3D widow to its original state, but only if Windows Properties is open and remains open during the change.

Custom

To define a custom window size, you must first select Custom in the size field before defining the window size.

Width. Specifies the width of the 3D window in pixels.

Height. Specifies the height of the 3D window in pixels.

X, Y. Specifies the position of the 3D window on the screen, where 0,0 indicates the top left of the screen.

Get Current Geometry. Captures the size and position of the currently active window and automatically updates the height, width and X,Y position fields.

For video production and movie making purposes, it is important that all frames captured be the same height and width.

Pixel Options

Use this to change the aspect ratio of the pixels in your 3D window. Changing this from its default value of 1 (Square Pixels) is only useful when rendering animation that needs to be compatible with older broadcast standards. Other unique needs may also apply.

Presets. Specifies the method for controlling the pixel aspect ratio.

  • Square Pixels. Default. All modern TV screens and computer monitors display square pixels.
  • NTSC. This aspect ratio is only compatible with older broadcast television standards in North America (NTSC). It is used when producing video that needs to be played on a standard definition television, or recorded to videotape or DVD.
  • NTSC Widescreen. This aspect ratio is only used when rendering anamorphic widescreen DVD's in North America. NTSC constrains the aspect ratio of the screen to 4:3; even though the video is meant to display in a 16:9 aspect ratio. The shape of the pixels is altered to compensate for this. When using NTSC Widescreen, the 3D graphics display will look stretched on a standard computer monitor, but will play correctly on a standard definition TV.
  • PAL. This aspect ratio is only compatible with older broadcast television standards in Europe (PAL).
  • PAL Widescreen. Like NTSC Widescreen, this aspect ratio is only used when rendering anamorphic widescreen DVD's produced in Europe.
  • Custom. Allows you to modify the Pixel Aspect Ratio field directly.

Pixel Aspect Ratio. A value greater than one represents a wide pixel. A value less than one represents a narrow pixel.

 

How To. . .