VO LevelOfDetail
Control the level of terrain and globe texture detail in the 3D graphics window.
Syntax
VO <ScenarioPath> LevelOfDetail {Terrain | GlobeTexture} {Increase | Decrease} [WindowID <WinNumber>]
Description
The VO LevelOfDetail command allows you to increase and decrease the level of terrain and globe texture detail in the 3D graphics window. A lower level of detail will improve performance speed.
Examples
To increase the level of terrain detail in the 3D graphics window:
VO * LevelOfDetail Terrain Increase
To decrease the globe texture detail in the 2nd 3D graphics window:
VO * LevelOfDetail GlobeTexture Decrease WindowID 2
Return message
Group membership
This command belongs to the following group(s):
Version
8.0