Data Provider Elements

Flight Profile By Down Range

Flight data sampled using a constant downrange distance between grid points. Note: the downrange for a hovering aircraft will not increment as the time increments, meaning that vertical lines can appear on graphs using this data provider. This data provider is only available for Aviator propagated vehicles.

Available for these objects: Aircraft

Type: Fixed data. Intended to be used only with elements from this same data provider.

Availability: Reports

Pre-data required: "<MinDownRange> <MaxDownRange> <DownRangeStep>" - Minimum/Maximum Down Range: Defines the upper and lower bounds of the profile report; the down range distance is the ground distance from the starting point to the aircraft's position at its current point. Down Range Step: The down range distance interval between each data point in the report. All values must either be entered in Object Model AviatorDistance Units (when using Object Model) or Scenario AviatorDistance units.

Data Provider Elements

NameDimensionTypeDescription
TimeDateReal Number or TextTime.
Aero Lift ForceAviatorForceReal NumberComponent of total lift generated via aerodynamic surfaces.
Aero Valid?UnitlessReal NumberAerodynamics data is valid. AeroValid is invalid when the Simple (disabled) aero strategy is selected, the AoA required to generate the necessary lift exceeds the min/max limits, or the flight condition is beyond the domain of external data.
Alt Rate DotAccelerationReal NumberAltitude rate change over time.
AltitudeAviatorAltitudeReal NumberThe altitude value (i.e., magnitude of the relative position vector between the object and its detic subpoint).
Altitude AGLAviatorAltitudeReal NumberAbove ground level altitude value.
AOAAviatorAngleOfAttackReal Number or TextAngle in the body Z axes between the aircraft zero reference line and the velocity vector.
Cal Air SpeedAviatorSpeedReal NumberCalibrated airspeed. Traditional airspeed indicators operating via pitot-static sensors measure this. The pitot tube is affected by compressibility of the air at high Mach numbers, requiring a correction to relate it to EAS.
CenterOfGravity-XSmallDistanceReal NumberThe X-component of the vector locating the aircraft center of gravity from the configuration reference origin. This origin is implicitly defined when the user specifies the empty (no fuel) CG and the positions of fuel tanks and stations.
CenterOfGravity-YSmallDistanceReal NumberThe Y-component of the vector locating the aircraft center of gravity from the configuration reference origin. This origin is implicitly defined when the user specifies the empty (no fuel) CG and the positions of fuel tanks and stations.
CenterOfGravity-ZSmallDistanceReal NumberThe Z-component of the vector locating the aircraft center of gravity from the configuration reference origin. This origin is implicitly defined when the user specifies the empty (no fuel) CG and the positions of fuel tanks and stations.
Circular Orbit ECF SpeedAviatorSpeedReal NumberThe speed required to sustain a circular orbit at the current position in the current direction.
Circular Orbit ECF Speed To GoAviatorSpeedReal NumberThe difference between Circular Orbit ECF Speed and the current speed.
Control For Req PdotPercentReal NumberThe proportion of the maximum roll moment that can be generated, determined from the dynamics/moments model in conjunction with the inertia properties, to generate the actual attitude rate of the specified trajectory.
Control For Req QdotPercentReal NumberThe proportion of the maximum pitch moment that can be generated, determined from the dynamics/moments model in conjunction with the inertia properties, to generate the actual attitude rate of the specified trajectory.
Control For Req RdotPercentReal NumberThe proportion of the maximum yaw moment that can be generated, determined from the dynamics/moments model in conjunction with the inertia properties, to generate the actual attitude rate of the specified trajectory.
Coord. Turn Bank AngleAviatorAttitudeAngleReal Number or TextThe bank angle resulting from balancing the forces on the aircraft such that the load factor vector is aligned with the body x axis.
Course CrosswindAviatorSpeedReal NumberThe component of wind speed perpendicular to the ground track. Negative values imply wind is coming from the left.
Course DotAviatorAttitudeAngleRateReal NumberThe course change over time.
Course HeadwindAviatorSpeedReal NumberThe component of wind speed parallel to the ground track. Negative values imply wind is coming from the behind.
Course Relative Wind AngleAviatorAttitudeAngleReal Number or TextDirection of the wind relative to course vector.
Density AltitudeAviatorAltitudeReal NumberPressure Altitude corrected for temperature and humidity.
DownrangeAviatorDistanceReal NumberThe surface distance traveled since the start of the mission.
Drag CoefficientUnitlessReal NumberD = Cd * Q * S.
Drag ForceAviatorForceReal NumberForce parallel (opposite) to velocity vector.
Dump RateAviatorFuelFlowReal NumberRate at which fuel is ejected from aircraft in order to reduce weight.
Dump TotalAviatorFuelQuantityReal NumberTotal weight reduction by dumping fuel.
Dynamic PressurePressureReal Number0.5 * rho * TAS^2
Energy ConsumedAviatorEnergyReal NumberThe amount of energy consumed during the mission. At mission start, the value is zero.
Equiv Air SpeedAviatorSpeedReal NumberEAS - the airspeed at sea level in the International Standard Atmosphere at which the dynamic pressure is the same as the dynamic pressure at the true airspeed (TAS) and altitude at which the aircraft is flying. EAS = TAS * sqrt(rho at altitude / rho at sea level). Since there is no easy way to directly measure TAS or density, the calculation of EAS is usually implemented in air data computers in modern aircraft using CAS and other data inputs.
Excess Density Altitude?UnitlessReal NumberDifference between geometric altitude and the density altitude. Positive values indicate the air is more dense then a standard atmosphere for the current altitude.
Flight Path AngleAviatorAttitudeAngleReal Number or TextVertical flight path angle relative to local horizontal.
Flight Path Angle DotAviatorAttitudeAngleRateReal NumberRate of change of the vertical flight path angle relative to the local horizontal.
Fuel ConsumedAviatorFuelQuantityReal NumberThe amount of fuel consumed during the mission. At mission start, the value is zero.
Fuel FlowAviatorFuelFlowReal NumberWeight of fuel consumed per time.
Fuel StateAviatorFuelQuantityReal NumberThe total weight of fuel onboard the aircraft.
Ground SpeedAviatorSpeedReal NumberThe magnitude of the component of the velocity perpendicular to the surface normal at the detic subpoint of the vehicle. The velocity is measured as observed from the central body fixed coordinate system of the vehicle.
Ground Speed DotAccelerationReal NumberThe ground speed change over time.
Heading DotAviatorAttitudeAngleRateReal NumberChange in the Heading over time.
Horiz Accel - Ref SLAviatorGReal NumberHorizontal part of acceleeration vector.
Lift CoefficientUnitlessReal NumberL = Cl * Q * S, where Q = 1/2 rho v^2 and S is effective aerodynamic area.
Load Factor - Max Aero - Ref SLAviatorGReal NumberMaximum possible acceleration force perpendicular to velocity vector.
Load Factor - Normal - Ref SLAviatorGReal NumberThe dot product of the total acceleration vector (including the earth's force of gravity) with the normal load factor direction vector. The normal load factor direction vector is constructed from the perpendicular load factor direction vector with ECF velocity.
Load Factor - Perp - Ref SLAviatorGReal NumberThe load factor perpendicular to the normal load factor. The perpendicular load factor is the dot product of the total acceleration vector (including the earth's force of gravity) with the perpendicular load factor direction vector. The perpendicular load factor direction vector is constructed from the cross product of ECF velocity with the body Z.
Long Accel - Ref SLAviatorGReal NumberForce of Acceleration parallel to velocity vector.
Mach #UnitlessReal NumberThe magnitude of the velocity in the Mach number.
Magnetic CourseAviatorAttitudeAngleReal Number or TextThe course with the reference to magnetic north.
Magnetic HeadingAviatorAttitudeAngleReal Number or TextHeading with reference to the magnetic north.
Max Power AvailableAviatorPowerReal NumberMaxThrust * V.
Max Thrust AvailableAviatorForceReal NumberMaximum thrust generated by the propulsion system at the current flight condition.
Min Power AvailableAviatorPowerReal NumberMinThrust * V.
Min Thrust AvailableAviatorForceReal NumberMinimum thrust generated by the propulsion system at the current flight condition.
Pdot - FullControlAngleAccelReal NumberThe roll moment an actual vehicle can generate, determined from the dynamics/moments and inertia models, at maximum control input at a point in the trajectory.
Power AvailableAviatorPowerReal NumberThrustAvail * V.
Power DeficitAviatorPowerReal NumberThrustDeficit * V.
Power RequiredAviatorPowerReal NumberDefined as ThrustRequired * Velocity.
Pressure AltitudeAviatorAltitudeReal NumberRepresents equivalent aircraft performance altitude based on difference between standard atmosphere pressure and current weather conditions.
Propulsion Valid?UnitlessReal NumberPropulsion data is valid. PropulsionValid is invalid when the simple (disabled) strategy is selected, there is a positive or negative thrust or power deficit, or the flight condition is beyond the domain of external data.
Propulsive EfficiencyUnitlessReal NumberValue supported by the Propulsion strategy interface, currently fixed at 1.0.
Propulsive ForceAviatorForceReal NumberForce parallel to the aircraft zero reference line required to overcome drag.
Qdot - FullControlAngleAccelReal NumberThe pitch moment an actual vehicle can generate, determined from the dynamics/moments and inertia models, at maximum control input at a point in the trajectory.
Rdot - FullControlAngleAccelReal NumberThe yaw moment an actual vehicle can generate, determined from the dynamics/moments and inertia models, at maximum control input at a point in the trajectory.
Refuel RateAviatorFuelFlowReal NumberThe rate at which aircraft is refueled.
Refuel TotalAviatorFuelQuantityReal NumberTotal amount of fuel added to the aircraft during refueling.
Reynolds NumberUnitlessReal NumberThe Reynolds number (Re) helps predict flow patterns in different fluid flow situations. At low Reynolds numbers, flows tend to be dominated by laminar (sheet-like) flow, while at high Reynolds numbers flows tend to be turbulent. The Reynolds number is a primary driver of aerodynamic effects and is a critical value involved in modeling the aerodynamics of a vehicle. Re = TAS * Length / nu.
Reynolds Number - Log10UnitlessReal NumberThe logarithm base 10 of Re. Re spans a very large range from small fish (Re ~ 1) to ocean liners (Re ~ 10^9). The boundary between smooth laminar flow and turbulent flow varies, but is generally in the range of Re ~ 10^3 - 10^6.
Side ForceAviatorForceReal NumberThe force orthogonal to lift and drag.
Sideslip AngleAviatorAttitudeAngleReal Number or TextBeta angle required to generate the side force, will be non zero when external aero strategy specifies skid turns.
Specific Excess PowerAviatorSpecificExcessPowerReal NumberPs, units of m/s, the rate of climb the aircraft could achieve at maximum throttle commencing from the current flight condition. When negative, the aircraft is not technically capable of performing the specified maneuver.
Specific ImpulseSpecificImpulseReal NumberSpecific impulse (usually abbreviated Isp) is a measure of how effectively a propulsion system uses propellant/fuel. Specific impulse can be calculated in a variety of ways with different units. By definition, it is the total impulse (or change in momentum) delivered per unit of propellant consumed and is dimensionally equivalent to the generated thrust divided by the propellant mass flow rate or weight flow rate. Using weight (newton or pound-force) as the dimension for propellant mass flow, specific impulse has units of time (seconds).
Static TemperatureTemperatureReal NumberThe ambient temperature at the aircraft altitude, which is determined by the atmosphere model.
TAS DotAccelerationReal NumberThe true air speed over time.
Terrain AltitudeAviatorAltitudeReal NumberAltitude of terrain under aircraft.
Thermal Model Heat FluxHeatFluxReal NumberHeat flux or thermal flux, sometimes also referred to as heat flux density, heat-flow density or heat flow rate intensity is a flow of energy per unit of area per unit of time. In SI its units are watts per square metre (W/m²). Technically, the heat flux is a vector with direction parallel to the wind frame velocity vector at the reported magnitude. This value will be zero when a Thermal Model has not been defined for the Aviator vehicle.
Thermal Model Heat LoadHeatLoadReal NumberHeat load is the integration of Heat Flux over time. The load is referenced to a one square meter area.
Thermal Model Wall TemperatureTemperatureReal NumberWall Temperature is computed by the Thermal Model for an Aviator vehicle according to the model's implementation. The value is intended to reflect the temperature at the leading surface of the vehicle. In contrast to the Static and Total Temperature values which are thermodynamic properties only of the flow (perhaps a significant distance ahead of the vehicle surface), the Wall Temperature captures the interaction between the flow and the surface of the vehicle. A thermal protection system must have the ability to absorb/reflect/ablate this temperature. When a Thermal Model has not been defined for the vehicle, the Wall Temperature will be computed as the static temperature of the flow adjusting for the temperature rise across a normal shock for sonic flows. In this case the Wall Temperature will be computed between the Static and Total Temperatures and can be assumed to be a minimum value if material response of the TPS is neglected. The Total Temperature might represent an upper bound in this case.
Throttle (%)UnitlessReal NumberThe percentage of the maximum thrust required to maintain the flight condition.
Thrust AngleAviatorAttitudeAngleReal Number or TextAngle between the velocity vector and the net thrust vector. For VTOL aircraft, this may be on the order of 90 deg.
Thrust AvailableAviatorForceReal NumberEquals ThrustRequired constrained by the Min/Max available.
Thrust DeficitAviatorForceReal NumberDifference between ThrustRequired and ThrustAvailable, when positive, engines are not big enough; when negative, bigger speedbrakes are required.
Thrust Lift ForceAviatorForceReal NumberComponent of total lift generated via the propulsion system.
Thrust RequiredAviatorForceReal NumberThrust required to maintain the current flight condition.
Total Lift ForceAviatorForceReal NumberTotal lift generated normal to the velocity vector.
Total TemperatureTemperatureReal NumberThe temperature that would result by slowing the aircraft to zero speed and converting the aircraft kinetic energy to thermal energy. One way to visualize the total temperature is to consider how a spacecraft heats up as it reenters the atmosphere. If there is a spot on the heat shield where the relative airspeed is zero, the air temperature at that point would be at the total/stagnation temperature.
True Air SpeedAviatorSpeedReal NumberThe magnitude of the velocity of the vehicle, where the velocity is measured as observed from the vehicle's central body fixed coordinate system.
True CourseAviatorAttitudeAngleReal Number or TextCourse relative to true north.
True HeadingAviatorAttitudeAngleReal Number or TextHeading relative to true north.
Turn RadiusAviatorAltitudeReal NumberTurn radius.
Turn RateAviatorAttitudeAngleRateReal NumberHorizontal rate of turn.
Unaccounted Lift ForceAviatorForceReal NumberThe difference between the total lift required for the force balance at a point in the trajectory and the combined lift from the aerodynamic model and the propulsion model (thrust at positive AoA contributes to lift). Nonzero values of this element indicate that the combination of the aero and propulsion models cannot sustain the flight condition at this point in the trajectory.
Vertical SpeedAviatorVerticalVelocityReal NumberRate of climb of the aircraft.
WeightAviatorFuelQuantityReal NumberThe total weight of the aircraft = Empty Weight + FuelState.
Wind SpeedAviatorSpeedReal NumberVelocity of the Wind.
Wind True BearingAviatorAttitudeAngleReal Number or TextWind direction relative to true north.