A triangle mesh primitive for meshes on the surface that need to conform to terrain.
| Implemented Interface |
|---|
| IAgStkGraphicsPrimitive |
| IAgStkGraphicsSurfaceMeshPrimitive |
| STK Graphics Primitives | Send comments on this topic. |
| AgStkGraphicsSurfaceMeshPrimitive Object | |
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| Implemented Interface |
|---|
| IAgStkGraphicsPrimitive |
| IAgStkGraphicsSurfaceMeshPrimitive |