Gets or sets a Distance Display Condition that is evaluated per marker in the marker batch during rendering. This is different than Display Condition, which is evaluated once for the entire marker batch. When
DistanceDisplayConditionPerMarker is null, no per marker display condition is evaluated.Read-write property
| [Visual Basic .NET] |
|---|
Public Property DistanceDisplayConditionPerMarker() As IAgStkGraphicsDistanceDisplayCondition |
| [C#] |
|---|
public IAgStkGraphicsDistanceDisplayCondition DistanceDisplayConditionPerMarker {get; set;} |
| [Managed C++] |
|---|
public: __property IAgStkGraphicsDistanceDisplayCondition ^ get_DistanceDisplayConditionPerMarker(); |
| [Unmanaged C++] |
|---|
|
| [Java] |
|---|
public IAgStkGraphicsDistanceDisplayCondition getDistanceDisplayConditionPerMarker(); public void setDistanceDisplayConditionPerMarker( IAgStkGraphicsDistanceDisplayCondition ); |
[Python - STK API ] |
|---|
@property def DistanceDisplayConditionPerMarker(self) -> "IAgStkGraphicsDistanceDisplayCondition": @DistanceDisplayConditionPerMarker.setter def DistanceDisplayConditionPerMarker(self, DistanceDisplayConditionPerMarker:"IAgStkGraphicsDistanceDisplayCondition") -> None: |
During rendering, first the primitive's Display Condition is evaluated. If it succeeds, this distance display condition is evaluated for each marker in the batch before a marker is rendered.






