The filter used when the pixel being textured
maps to an area less than or equal to one texel.
Member | Value | Description |
---|---|---|
eStkGraphicsMagnificationFilterNearest | 0 | Use the texel that is
closest to the center of the pixel being textured. This usually
faster than Linear but can produce images with sharper
edges. |
eStkGraphicsMagnificationFilterLinear | 1 | Use the weighted average of the four texels that are closest to the center of the pixel being textured. |