Description
Gets or sets the size of the terrain cache in
megabytes. It is not recommended to go above 128 megabytes. Large
cache sizes can slow down rendering since so much imagery will be
rendered.
Property type
Read-write property
Syntax
[Visual Basic .NET] |
Public Property TerrainCacheSize() As Integer
|
[C#] |
public int TerrainCacheSize {get; set;}
|
[Managed C++] |
public: __property int get_TerrainCacheSize();
public: __property void set_TerrainCacheSize(
int
);
|
[Unmanaged C++] |
public: HRESULT get_TerrainCacheSize(
int * pRetVal
);
public: HRESULT put_TerrainCacheSize(
int NewTerrainCacheSize
);
|
[Java] |
public ppInteger getTerrainCacheSize();public void setTerrainCacheSize(
ppInteger
);
|
See Also