Top-level object in the Object Model
Hierarchy.
OnAnimationFaster | Triggered when the animation speed is increased. |
OnAnimationPause | Triggered when animation is paused. |
OnAnimationPlayback | Triggered when an animation action is performed. |
OnAnimationRewind | Triggered when animation is rewound. |
OnAnimationSlower | Triggered when the animation speed is decreased. |
OnAnimationStep | Triggered upon animation step. |
OnAnimationStepBack | Triggered upon animation stepback. |
OnAnimUpdate | Occurs just before an animation update. |
OnLogMessage | Triggered when a new message is logged. |
OnPercentCompleteBegin | Occurs when a lengthy operation is about to start. |
OnPercentCompleteEnd | Occurs upon when a currently running lengthy operation is finished. |
OnPercentCompleteUpdate | Occurs upon changes to the status of a currently running lengthy operation |
OnScenarioBeforeClose | Occurs before scenario is closed. |
OnScenarioBeforeSave | Triggered before a scenario is saved. |
OnScenarioClose | Triggered when a scenario is closed. |
OnScenarioLoad | Triggered when a scenario is loaded. |
OnScenarioNew | Triggered when a new scenario is created. |
OnScenarioSave | Triggered when a scenario is saved. |
OnStkObjectAdded | Triggered when an STK object is added. |
OnStkObjectChanged | Occurs upon changes to the state of an object. The changes that can trigger the event include changes to the object's value, constraints or definition. |
OnStkObjectDeleted | Triggered when an STK object is deleted. |
OnStkObjectRenamed | Triggered when an STK object is renamed. Sender represents the object path or object itself. OldPath is the object path before the OnStkObjectRenamed Event. NewPath is the object path after the OnStkObjectRenamed Event. |
Implemented Interface |
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IAgAnimation |
IAgLifetimeInformation |
IAgStkObject |
IAgStkObjectRoot |
Create instance of
AgStkObjectRoot in STK Engine application
[C#] | Copy Code | |
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Create instance of
AgStkObjectRoot in STK Engine application
[Visual Basic .NET] | Copy Code | |
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