Control the altitude from which regions of umbra, penumbra and sunlight are depicted during animation
Lighting <ScenarioPath> DisplayAltitude <AltitudeValue> [WindowID <WinNumber>]
The Lighting DisplayAltitude command allows you to indicate the altitude from which regions of umbra, penumbra and/or sunlight are depicted during animation. STK will display the umbra, penumbra and sunlit regions as if you were sitting at the specified altitude above the surface of the central body.
Hint: To define the display of the lighting conditions outlined above, use the Lighting command.
If the WindowID <WinNumber> option is not specified, the first 2D Graphics window is used.
Note: Changes set here don't appear in the 2D Graphics window until the graphics are reset, or an animation command is sent.
Display any umbra, penumbra and sunlit regions in the first 2D Graphics window at an altitude of 200 km:
Lighting * DisplayAltitude 200000.0 WindowID 1
If activated, Connect returns an acknowledgement message.
This command belongs to the following group(s):
6.0
STK Programming Interface 11.0.1