EngineModel

This attribute specifies the engine model being used in the maneuver, including any user-created model.

Syntax

Astrogator <Satellite Object Path> SetValue <Attribute Path>.EngineModel {Value}

Description

The value can be any engine model that is defined in the Component Browser, including a user-created model.

Note: Make certain that the name of the model is copied exactly with internal spaces replaced by underscores, or the entire name enclosed in quotation marks.

Examples

For Impulsive Maneuver

Astrogator */Satellite/Satellite1 SetValue MainSequence.SegmentList.Maneuver.ImpulsiveMnvr.EngineModel Ion_Engine

For Finite Maneuver

Astrogator */Satellite/Satellite1 SetValue MainSequence.SegmentList.Maneuver.FiniteMnvr.EngineModel Ion_Engine

STK Programming Interface 11.0.1