LaunchVehicle: Flight Attitude

Attitude of the body axes, expressed using standard aeronautical terms.

Type: Time-varying data

Availability: Reports | Graphs | Dynamic Displays | Strip Charts

Name Dimension Type Description
Time DateFormat Real Number Time.
Yaw LongitudeUnit Real Number Yaw angle between the two sets of axes. Defines rotation about the z-axis of the reference set, which occurs in order defined by placement of its index (3) in selected sequence in YPR angles representation.
Pitch LatitudeUnit Real Number Pitch angle between the two sets of axes. Defines rotation about the y-axis of the reference set, which occurs in order defined by placement of its index (2) in selected sequence in YPR angles representation.
Roll AngleUnit Real Number Roll angle between the two sets of axes. Defines rotation about the x-axis of the reference set, which occurs in order defined by placement of its index (1) in selected sequence in YPR angles representation.
Bank AngleUnit Real Number The dihedral angle between the flight path Z axis and the projection of the body Z axis into the flight path YZ plane, about the direction of flight. This is the first rotation in an Euler 1-2-3 sequence involving bank, angle of attack, then sideslip.
Heading AngleUnit Real Number The dihedral angle between the north vector and the velocity vector about the detic nadir vector. The velocity vector is the velocity of the object as observed in the object's central body fixed coordinate system.
Angle Of Attack AngleUnit Real Number The angle between the body X axis and the projection of the velocity vector onto the body XZ plane. The velocity vector is the velocity of the object as observed in the object's central body fixed coordinate system.
Sideslip AngleUnit Real Number The angle between the flight direction and the symmetry plane (i.e., the Body XZ plane).
Flight Path Angle AngleUnit Real Number The angle between the position and velocity vectors. The Calc Object allows a choice of coordinate systems. The default is Earth Centered Inertial.
Yaw Rate AngleRateUnit Real Number The rate of change of yaw angle.
Pitch Rate AngleRateUnit Real Number The rate of change of pitch angle.
Roll Rate AngleRateUnit Real Number The rate of change of roll angle.
Bank Rate AngleRateUnit Real Number The rate of change of bank angle.
Heading Rate AngleRateUnit Real Number The rate of change of heading angle.
Angle Of Attack Rate AngleRateUnit Real Number The rate of change of the angle of attack.
Sideslip Rate AngleRateUnit Real Number The rate of change of sideslip angle.
Flight Path Angle Rate AngleRateUnit Real Number The rate of change of flight path angle.

STK Programming Interface 11.0.1