Description
Thrust Efficiency - the thrust efficiency
value. Any number above zero is valid, with typical values around
0.98 to 1.02. a value of 1.0 means 'perfect' or 'nominal' behavior.
a value of 0.98 would be termed a '2% cold' burn, while a value of
1.02 would be a '2% hot' burn. A value greater than 1.0 means the
engine has performed better than expected. Dimensionless.
Property type
Read-write property
Syntax
[Visual Basic .NET] |
Public Property ThrustEfficiency() As Double
|
[C#] |
public double ThrustEfficiency {get; set;}
|
[Managed C++] |
public: __property double get_ThrustEfficiency();
public: __property void set_ThrustEfficiency(
double
);
|
[Unmanaged C++] |
public: HRESULT get_ThrustEfficiency(
double * pRetVal
);
public: HRESULT put_ThrustEfficiency(
double NewThrustEfficiency
);
|
[Java] |
public double getThrustEfficiency();public void setThrustEfficiency(
double
);
|
See Also