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AgEStkGraphicsMagnificationFilter Enumeration
See Also 

Description

The filter used when the pixel being textured maps to an area less than or equal to one texel.

Members

Member Value Description
eStkGraphicsMagnificationFilterNearest 0 Use the texel that is closest to the center of the pixel being textured. This usually faster than Linear but can produce images with sharper edges.
eStkGraphicsMagnificationFilterLinear 1 Use the weighted average of the four texels that are closest to the center of the pixel being textured.
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STK Programming Interface 11.0.1