The order in which primitives are sorted
before rendering.
Member | Value | Description |
---|---|---|
eStkGraphicsPrimitivesSortOrderByState | 0 | Primitives are sorted by their internal state before rendering. This provides good performance but can lead to blending artifacts with translucent primitives along the same line of sight. |
eStkGraphicsPrimitivesSortOrderBackToFront | 1 | Primitives are sorted in
back to front order before rendering. For translucent primitives,
this enables correct blending results. This may not perform as well
as PrimitivesSortOrderByState since the CPU has to
sort the primitives before rendering. |
eStkGraphicsPrimitivesSortOrderPrimitivesSortOrderByState | 0 | Primitives are sorted by their internal state before rendering. This provides good performance but can lead to blending artifacts with translucent primitives along the same line of sight. |
eStkGraphicsPrimitivesSortOrderPrimitivesSortOrderBackToFront | 1 | Primitives are sorted in
back to front order before rendering. For translucent primitives,
this enables correct blending results. This may not perform as well
as PrimitivesSortOrderByState since the CPU has to
sort the primitives before rendering. |