Description
Gets or sets whether terrain and imagery are
preloaded. When set to true, terrain and imagery are preloaded to
get the best visual quality; when set to false, they are not
preloaded. For example, the correct resolution globe may not fully
load until you stop moving the cursor, but you will be able to move
more smoothly around the 3D graphics window.
Property type
Read-write property
Syntax
[Visual Basic .NET] |
Public Property PreloadTerrainAndImagery() As Boolean
|
[C#] |
public bool PreloadTerrainAndImagery {get; set;}
|
[Managed C++] |
public: __property bool get_PreloadTerrainAndImagery();
public: __property void set_PreloadTerrainAndImagery(
bool
);
|
[Unmanaged C++] |
public: HRESULT get_PreloadTerrainAndImagery(
VARIANT_BOOL * pRetVal
);
public: HRESULT put_PreloadTerrainAndImagery(
VARIANT_BOOL NewPreloadTerrainAndImagery
);
|
[Java] |
public bool getPreloadTerrainAndImagery();public void setPreloadTerrainAndImagery(
bool
);
|
See Also