Gets the depth of the picked location in the
3D scene.
Read-only property
| [Visual Basic .NET] |
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Public Property Depth() As Single
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| [C#] |
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public float Depth {get;}
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| [Managed C++] |
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public: __property float get_Depth();
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| [Unmanaged C++] |
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public: HRESULT get_Depth(
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| [Java] |
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public float getDepth();
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Depth is adjusted for rendering
with multiple view frustums so it may be outside the range
[0, 1] but it will never be negative. Smaller depth
values indicate objects closer to the camera.