Computes the triangulation on the specified
centralBody for a polygon whose boundary is defined by the
specified positions. This is equivalent to calling
Compute with an
altitude
of 0
, a
granularity
of 1
degree, and a
positionsWindingOrder
of Compute.[Visual Basic .NET] |
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Public Function Compute( _
ByVal CentralBody As String, _
ByRef Positions As System.Array _
) As IAgStkGraphicsSurfaceTriangulatorResult
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[C#] |
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public IAgStkGraphicsSurfaceTriangulatorResult Compute(
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[Managed C++] |
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public: IAgStkGraphicsSurfaceTriangulatorResult^ Compute(
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[Java] |
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public IAgStkGraphicsSurfaceTriangulatorResult compute(
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[Unmanaged C++] |
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public: HRESULT Compute(
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- CentralBody
- The central body to compute the triangulation on.
- Positions
- An array containing positions (in the order x, y, z) defining the boundary of the polygon, in the centralBody's fixed reference frame, to triangulate.
Shows the format of
the Positions and HolePositions parameters when computing using a
surface polygon triangulator.
[C#] | Copy Code | |
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Shows the format of
the Positions and HolePositions parameters when computing using a
surface polygon triangulator.
[Visual Basic .NET] | Copy Code | |
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