Description
Gets indices into Positions that define the
boundary positions that surround the mesh. The indices returned
consider the three components of a position (x, y, and z) as a
single array element. Multiply the index by 3 to get the location
of the x component in Positions.
Property type
Read-only property
Syntax
| [Visual Basic .NET] |
Public Property BoundaryIndices() As System.Array
|
| [C#] |
public System.Array BoundaryIndices {get;}
|
| [Managed C++] |
public: __property System::Array^ get_BoundaryIndices();
|
| [Unmanaged C++] |
public: HRESULT get_BoundaryIndices(
SAFEARRAY ** ppRetVal
);
|
| [Java] |
public Object[] getBoundaryIndices();
|
Remarks
See Also