Initializes a Texture
Matrix from a Matrix. The upper left 2x2 matrix defines
rotation and scaling. The top two elements of the last column
define translation.
[Visual Basic .NET] |
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Public Function InitializeWithAffineTransform( _
ByRef Matrix As System.Array _
) As IAgStkGraphicsTextureMatrix
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[C#] |
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public IAgStkGraphicsTextureMatrix InitializeWithAffineTransform(
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[Managed C++] |
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public: IAgStkGraphicsTextureMatrix^ InitializeWithAffineTransform(
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[Java] |
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public IAgStkGraphicsTextureMatrix initializeWithAffineTransform(
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[Unmanaged C++] |
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public: HRESULT InitializeWithAffineTransform(
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- Matrix
- An array representing the matrix of the texture. The elements should be provided row by row, from left to right.
Shows the format of
the Matrix parameter when creating a texture matrix.
[C#] | Copy Code | |
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Shows the format of
the Matrix parameter when creating a texture matrix.
[Visual Basic .NET] | Copy Code | |
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