Defines the triangle mesh using the specified
triangulator. The mesh is rendered in the primitive's Reference
Frame.
[Visual Basic .NET] |
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Public Sub SetTriangulator( _
ByVal Triangulator As IAgStkGraphicsTriangulatorResult _
)
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[C#] |
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public void SetTriangulator(
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[Managed C++] |
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public: void SetTriangulator(
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[Java] |
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public setTriangulator(
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[Unmanaged C++] |
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public: HRESULT SetTriangulator(
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- Triangulator
- The triangulator used to define the triangle mesh.