Defines the triangle mesh using the specified
triangulator. The mesh is rendered in the primitive's Reference
Frame.
| [Visual Basic .NET] |
|---|
Public Sub SetTriangulator( _
ByVal Triangulator As IAgStkGraphicsTriangulatorResult _
)
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| [C#] |
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public void SetTriangulator(
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| [Managed C++] |
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public: void SetTriangulator(
|
| [Java] |
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public setTriangulator(
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| [Unmanaged C++] |
|---|
public: HRESULT SetTriangulator(
|
- Triangulator
- The triangulator used to define the triangle mesh.