The object velocity in the requested frame.
Only eUtFrameInertial and eUtFrameFixed are supported.
[Visual Basic .NET] |
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Public Sub Velocity( _
ByVal Frame As AgEUtFrame, _
ByRef Vx As Double, _
ByRef Vy As Double, _
ByRef Vz As Double _
)
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[C#] |
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public void Velocity(
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[Managed C++] |
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public: void Velocity(
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[Java] |
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public velocity(
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[Unmanaged C++] |
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public: HRESULT Velocity(
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- Frame
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Member Value Description eUtFrameInertial 0 eUtFrameFixed 1 eUtFrameLVLH 2 eUtFrameNTC 3 eUtFrameICRF 4 eUtFrameJ2000 5 - Vx
- The X-component of velocity in the requested frame, as observed rotating with that frame
- Vy
- The Y-component of velocity in the requested frame, as observed rotating with that frame
- Vz
- The Z-component of velocity in the requested frame, as observed rotating with that frame