AGI AgAsHpopPlugin 11 Send comments on this topic.
IncidentDirection Method (IAgAsDragModelResultEval)
See Also 
Frame
X
Y
Z





Description

Incident particle direction (unitless) on the body, in the requested frame.

Syntax

[Visual Basic .NET]
Public Sub IncidentDirection( _
   ByVal Frame As AgEUtFrame, _
   ByRef X As Double, _
   ByRef Y As Double, _
   ByRef Z As Double _
) 

[C#]
public void IncidentDirection(
AgEUtFrame Frame,
ref double X,
ref double Y,
ref double Z
);

[Managed C++]
public: void IncidentDirection(
AgEUtFrame Frame,
double ^ X,
double ^ Y,
double ^ Z
);

[Java]
public  incidentDirection(
AgEUtFrame Frame,
double X,
double Y,
double Z
);

[Unmanaged C++]
public: HRESULT IncidentDirection(
AgEUtFrame Frame,
double * X,
double * Y,
double * Z
);

Parameters

Frame
Member Value Description
eUtFrameInertial 0  
eUtFrameFixed 1  
eUtFrameLVLH 2  
eUtFrameNTC 3  
eUtFrameICRF 4  
eUtFrameJ2000 5  
X
Y
Z

See Also

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STK Programming Interface 11.0.1