Incident particle vector on the body in
meters/second, in the requested frame, returned as an array
representing x, y, z. Useful for scripting clients.
| [Visual Basic .NET] |
|---|
Public Function IncidentVector_Array( _
ByVal Frame As AgEUtFrame _
) As System.Array
|
| [C#] |
|---|
public System.Array IncidentVector_Array(
|
| [Managed C++] |
|---|
public: System::Array IncidentVector_Array(
|
| [Java] |
|---|
public VariantArray incidentVector_Array(
|
| [Unmanaged C++] |
|---|
public: HRESULT IncidentVector_Array(
|
- Frame
-
Member Value Description eUtFrameInertial 0 eUtFrameFixed 1 eUtFrameLVLH 2 eUtFrameNTC 3 eUtFrameICRF 4 eUtFrameJ2000 5