Description
Incident particle direction (unitless) on the
body, in the body frame, returned as an array representing x, y, z.
Useful for scripting clients.
Syntax
[Visual Basic .NET] |
Public Function IncidentDirectionInBody_Array() As System.Array
|
[C#] |
public System.Array IncidentDirectionInBody_Array();
|
[Managed C++] |
public: System::Array IncidentDirectionInBody_Array();
|
[Java] |
public VariantArray incidentDirectionInBody_Array();
|
[Unmanaged C++] |
public: HRESULT IncidentDirectionInBody_Array(
SAFEARRAY ** Array
);
|
See Also