Incident particle vector on the body in
meters/second, in the requested frame, returned as an array
representing x, y, z. Useful for scripting clients.
[Visual Basic .NET] |
---|
Public Function IncidentVector_Array( _
ByVal Frame As AgEUtFrame _
) As System.Array
|
[C#] |
---|
public System.Array IncidentVector_Array(
|
[Managed C++] |
---|
public: System::Array IncidentVector_Array(
|
[Java] |
---|
public VariantArray incidentVector_Array(
|
[Unmanaged C++] |
---|
public: HRESULT IncidentVector_Array(
|
- Frame
-
Member Value Description eUtFrameInertial 0 eUtFrameFixed 1 eUtFrameLVLH 2 eUtFrameNTC 3 eUtFrameICRF 4 eUtFrameJ2000 5