Description
Incident light direction (unitless) on the
body, in the body frame.
Syntax
[Visual Basic .NET] |
Public Sub IncidentDirectionInBody( _
ByRef X As Double, _
ByRef Y As Double, _
ByRef Z As Double _
)
|
[C#] |
public void IncidentDirectionInBody(
ref double X,
ref double Y,
ref double Z
);
|
[Managed C++] |
public: void IncidentDirectionInBody(
double ^ X,
double ^ Y,
double ^ Z
);
|
[Java] |
public incidentDirectionInBody(
double X,
double Y,
double Z
);
|
[Unmanaged C++] |
public: HRESULT IncidentDirectionInBody(
double * X,
double * Y,
double * Z
);
|
Parameters
See Also