Incident light direction (unitless) on the
body, in the requested frame, returned as an array representing x,
y, z. Useful for scripting clients.
[Visual Basic .NET] |
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Public Function IncidentDirection_Array( _
ByVal Frame As AgEUtFrame _
) As System.Array
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[C#] |
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public System.Array IncidentDirection_Array(
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[Managed C++] |
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public: System::Array IncidentDirection_Array(
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[Java] |
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public VariantArray incidentDirection_Array(
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[Unmanaged C++] |
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public: HRESULT IncidentDirection_Array(
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- Frame
-
Member Value Description eUtFrameInertial 0 eUtFrameFixed 1 eUtFrameLVLH 2 eUtFrameNTC 3 eUtFrameICRF 4 eUtFrameJ2000 5