Description
Gets or sets if the primitive's Bounding Sphere is automatically
computed.
Property type
Read-write property
Syntax
| [Visual Basic .NET] |
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Public Property AutomaticallyComputeBoundingSphere() As Boolean
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Remarks
A primitive's Bounding Sphere is used for
visibility tests to improve rendering performance. When
AutomaticallyComputeBoundingSphere is
true, the sphere is automatically computed when a
primitive's geometry or position is modified due to a
Set or SetPartial call. Otherwise, it is
the caller's responsibility to set the primitive's Bounding Sphere.
A user may set this property to false in cases when
they can determine a Bounding Sphere that encompasses
everywhere a dynamic primitive may move to. This can improve
performance by eliminating the overhead associated with
re-computing the bounding sphere and updating the primitive
manager's spatial data structures.