AffectedByLighting |
Gets or sets whether the
primitive is affected by lighting. |
BackLineColor |
Gets or sets the back
line's color. |
BackLineTranslucency |
Gets or sets the back
line's translucency. Translucency is between 0 and
1, where 0 is opaque and 1
is transparent. |
BackLineWidth |
Gets or sets the back
line's width, in pixels. |
DisplayFill |
Gets or sets whether the
solid's fill is displayed. |
DisplayOutline |
Gets or sets whether the
solid's outline is displayed. |
DisplaySilhouette |
Gets or sets whether the
solid's silhouette is displayed. |
MaximumSilhouetteWidthSupported |
Gets the maximum silhouette
width, in pixels, supported by the video card. |
MinimumSilhouetteWidthSupported |
Gets the minimum silhouette
width, in pixels, supported by the video card. |
OutlineAppearance |
Gets or sets the outline's
appearance. |
OutlineColor |
Gets or sets the outline's
color. |
OutlineTranslucency |
Gets or sets the outline's
translucency. Translucency is between 0 and
1, where 0 is opaque and 1
is transparent. |
OutlineWidth |
Gets or sets the outline's
width, in pixels. |
Position |
Gets or sets the solid's
position. The position is defined in the solid's Reference Frame.
The array contains the components of the position in the order x,
y, z. |
Rotation |
Gets or sets the rotation
applied to the solid before rendering. |
Scale |
Gets or sets a non-uniform
scale that is applied to the solid to increase or decrease its
rendered size. The array contains the scale for each component of
the size in the order x scale, y scale, z scale. |
SetHint |
Gets the primitive's
Set Hint. See the Set Hint Performance Overview
for selecting an appropriate value to construct the primitive
with. |
SilhouetteColor |
Gets or sets the
silhouette's color. |
SilhouetteTranslucency |
Gets or sets the
silhouette's translucency. Translucency is between 0
and 1, where 0 is opaque and
1 is transparent. |
SilhouetteWidth |
Gets or sets the
silhouette' width, in pixels. |