Description
Defines the surface mesh using the specified
surfaceTriangulator. The mesh is rendered in the primitive's
Reference
Frame.
Syntax
| [Visual Basic .NET] |
|---|
Public Sub SetWithoutTexturing( _
ByVal SurfaceTriangulator As IAgStkGraphicsSurfaceTriangulatorResult _
)
|
Parameters
- SurfaceTriangulator
- The surface triangulator used to define the surface mesh.
Remarks
Calling this method is more efficient than calling Set but the
surface mesh will not render textures when this is used instead of
Set. Therefore,
only use SetWithoutTexturing when the surface mesh's
Texture will
only ever be null.