Description
Computes an extrusion between bottomPositions
and topPositions on the specified centralBody. This is equivalent
to calling
Compute
with a
positionsWindingOrder of
Compute.
Syntax
Parameters
Example
Shows the format of
the BottomPositions and TopPositions parameters when computing
using an extruded polyline triangulator.
| [C#] |
Copy Code
|
Array bottomPositions = new object[]
{
6578.14, 0, 0,
6512.79, 653.458, 652.476,
6545.27, 656.718, 0,
6578.14, 0, 0
};
Array topPositions = new object[]
{
7205.81, 722.992, 722.36,
6991.68, 1417.28, 1437.63,
7097.63, 1438.76, 722.36,
7205.81, 722.992, 722.36
};
IAgStkGraphicsExtrudedPolylineTriangulatorResult result = sceneManager.Initializers.ExtrudedPolylineTriangulator.Compute(
"Earth",
ref bottomPositions,
ref topPositions);
|
|
Shows the format of
the BottomPositions and TopPositions parameters when computing
using an extruded polyline triangulator.
| [Visual Basic .NET] |
Copy Code
|
Dim
bottomPositions As Array = New
Object() {6578.14, 0, 0, 6512.79,
653.458, 652.476, _
6545.27, 656.718, 0, 6578.14, 0, 0}
Dim topPositions As Array =
New Object() {7205.81, 722.992, 722.36, 6991.68,
1417.28, 1437.63, _
7097.63, 1438.76, 722.36, 7205.81, 722.992,
722.36}
Dim result As
IAgStkGraphicsExtrudedPolylineTriangulatorResult =
sceneManager.Initializers.ExtrudedPolylineTriangulator.Compute("Earth",
bottomPositions, topPositions)
|
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See Also