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UsePerPixelLighting Property (IAgStkGraphicsGlobeOverlaySettings)
See Also 

Description

Gets or sets whether per-pixel lighting is used for terrain and imagery. When set to true, per-pixel lighting is used for the best visual quality; when set to false, per vertex-lighting is used, which may provide better performance on older GPUs, but worse visual quality. The default value is true.

Property type

Read-write property

Syntax

[Visual Basic .NET]
Public Property UsePerPixelLighting() As Boolean

See Also

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STK 11.1 Programming Interface