Description
Defines a collection of eye offsets, one for
each marker in the batch.
Syntax
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Public Sub SetEyeOffsets( _
ByRef EyeOffsets() As Variant _
)
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Parameters
- EyeOffsets
- An array containing the eye offsets (in the order x, y, z) for
each marker in the batch. There must be one x eye offset, followed
by one y eye offset, follow by one z eye offset for each position
passed to the Marker Batch Primitive's
SetorSetPartialmethod.
Remarks
Eye offsets define an eye-space translation in meters. In
eye-space, the x axis points to the right, the
y axis points up, and the z axis points
into the screen. Eye offsets are commonly used when more than one
primitive is located at the same position. For example, if a marker
in a marker batch is located at the same position as a model
primitive, an eye offset in the positive y direction
can be applied to the marker so it appears a specified number of
meters above the model.
Per-marker eye offsets override the per-batch eye offset. Therefore, when per-marker eye offsets are defined with this method, MarkerBatchPrimitive.EyeOffset is not used.
Example
Shows the format of
the EyeOffsets parameter when setting per marker eye offsets.
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Shows the format of
the EyeOffsets parameter when setting per marker eye offsets.
| [Visual Basic .NET] | Copy Code
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