Description
Gets or sets the exponent used to compute the
maximum precision for primitive rendering. For example, a value of
-3 indicates the maximum precision of 2^-3, 0.125 m along the x, y,
or z axis. The worst case precision, taking into account all axes,
is sqrt(3 * (2^-3)^2), 0.2165 m. The default is -2.
Property type
Read-write property
Syntax
| [Visual Basic .NET] |
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Public Property PrecisionExponent() As Integer
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