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TerrainMeshPixelError Property (IAgStkGraphicsSceneGlobeOverlaySettings)
See Also 

Description

Gets or sets the pixel error for terrain meshes. This is the number of pixels that the rendered terrain is different from the actual terrain data. The default is 2.0 pixels.

Property type

Read-write property

Syntax

[Visual Basic .NET]
Public Property TerrainMeshPixelError() As Double

See Also

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STK 11.1 Programming Interface