Public Methods
Render |
Renders all Scenes within an application. To render a specific Scene, use the Scene.Render method. |
Public Properties
GlobeOverlaySettings |
Gets the GlobeOverlaySettings, which are used to set global settings for all GlobeOverlays. |
Primitives |
Gets the PrimitiveManager, which is used to add Primitives to your Scenes. |
Scenes |
Gets a read-only collection of Scenes that are associated with the SceneManager. |
ScreenOverlays |
Gets the ScreenOverlayManager, which is used to add ScreenOverlays to your Scenes. |
Textures |
Gets the Texture2DFactory, which can be used to create Texture 2D from various sources. |