Description
Determines whether or not the video card
supports the surface mesh primitive with the given
renderingMethod.
Syntax
| [Visual Basic .NET] |
|---|
Public Function Supported( _
ByVal RenderingMethod As AgEStkGraphicsSurfaceMeshRenderingMethod _
) As Boolean
|
Parameters
- RenderingMethod
-
The rendering method to check support for.Member Value Description eStkGraphicsSurfaceMeshRenderingMethodGeometryShader 0 Render the surface mesh using a geometry shader. Requires OpenGL 3.0 or 2.0 with the ARB_geometry_shader4 extension. eStkGraphicsSurfaceMeshRenderingMethodVertexShader 1 Render the surface mesh using a vertex shader. Requires OpenGL 2.0 or 1.5 with the following extensions: eStkGraphicsSurfaceMeshRenderingMethodAutomatic 2 Render the surface mesh using an automatically selected method based on the capabilities of the video card.