Description
Gets or sets whether the primitive is
rendered in two passes to improve the visual quality for
translucent, convex meshes.
Property type
Read-write property
Syntax
| [Visual Basic .NET] |
|---|
Public Property RenderBackThenFrontFaces() As Boolean
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Remarks
If the mesh represents a translucent, convex
object, such as an open box or cone, it is recommended to set this
property to true to eliminate artifacts when parts of the mesh
overlap each other.