AGI STK Graphics 11 Send comments on this topic.
Texture Property (IAgStkGraphicsTriangleMeshPrimitive)
See Also 

Description

Gets or sets the texture to be drawn on the triangle mesh. Textures can be obtained from SceneManager.Textures.

Property type

Read-write property

Syntax

[Visual Basic .NET]
Public Property Texture() As IAgStkGraphicsRendererTexture2D

Remarks

If a texture is added to a triangle mesh, the mesh must be set with TriangleMeshOptionalParameters that have texture coordinates.

See Also

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STK 11.1 Programming Interface