Description
Gets or sets the texture to be drawn on the
triangle mesh. Textures can be obtained from SceneManager.Textures.
Property type
Read-write property
Syntax
| [Visual Basic .NET] |
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Public Property Texture() As IAgStkGraphicsRendererTexture2D
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Remarks
If a texture is added to a triangle mesh, the
mesh must be set with TriangleMeshOptionalParameters
that have texture coordinates.